Bill needed some more Nova practice so I quickly added some points to the 1500 I have been gearing up for so he could get another game in. He's got 5 Wave sepreants and the Supplement giant HQ dude. I brought a blob, some autocannon teams, manticores the two Psyker Battle Squads and the defense line. The game was over after two turns. My shooting first turn was decent, but with the pen to glance rolls, I just ended taking hull points off of whatever was in range.
Next turn the torrent of fire came down and I took most of my army off the table. I took the rest of it off the next turn. This is not a complaint against the Wave Serpent List. Yes it is a slice of cheese, but my frustration has much more to do with the armies I own and the current rule sets that apply. Dark Angels got a very fluffy fun book that has no business at a competitive event. Regular marines are overdue for an update (not bitter, just a couple more weeks there). Blood Angels time has passed. Guard just don't bring the bang at all like they used to.
I could try out GK or Wolves with the models that I have, but I'd be plugging holes in a doomed ship. So what am I to do? I'm not reinvesting in the game at this point for a new army...but I really need to see something in the Vanilla Marines book that tells me they will be competitive and not just like the Dark Angels book where they dropped the prices for models, added some overpriced artifacts and pushed it out the door.
I've always been about power armor and assault, clearly this is not the edition for me! I'm not giving up. I'm going to take the one gimmick out of the DA book that works and try and make it work for me. Azrael blob here we go?
Friday, August 23, 2013
Thursday, August 22, 2013
WIP: Psyker Battle Squad
Here's how the PBS is coming along. I have all 20 modelled up, tails and snouts chopped off and the hooded cloaks from green stuff are in place. I feel like the robes and tattered armor would be out of place if I added strictly las pistols and future cc weapons, so I stuck with the orginal skaven weaponry for the most part. A few have las pistols and more than a few have space marine helmets as trophies impaled on the spears to give it more of a 40k feel than fantasy. The first hood probably took me 20-30 minutes...by the time I got it down it was closer to 3. Here's what they are starting to look like, forgive the iPictures quality.
Monday, August 19, 2013
Psyker Battle Squads
Been working on the 1500 list for the next tournament and already overhauled the list by taking out the entirety of the Dark Angels. Straight up Guard. They are certainly a struggle as a main detachment and even more so without allies, but I feel like this will not be as big of a problem at lower point levels.
First thing's first I needed two Psyker Battle Squad and a Defense Line. My DIY defense line was taking too long and was too far down on the priority list, so I caved and bought the kit. Just need to scrape the aquilas off and it is good to go. If I have time I'll do some free hand on it, or maybe add some guard kits and gear around the bases to look like it is an active defense at all times.
The Psyker Battle Squad was a challenge. I'm not up for buying and painting 20 metal models. So I grabbed a box of Skaven instead...because they have the same number of models in one box that I need. Good logic right? Here's the first one remodelled all the way through. Heads gone and tails removed since rats as guard has already been done, and done well in my gaming circle, I thought I'd go another way with these models...
Just going to have the two overseers with the banners so I can pick them out. The rest are going to have CC weapons or pistols per the wargear. The most will have trophies they carry of the space marines they have defeated, helmets or weapons. Going to get trade off between modelling the others and getting some paint on this fella. The hoods take a while to model and cure, so there is time in between to get a paint scheme started. I was thinking of doing the tan robes I have always done for the Dark Angels models, but now leaning more towards the blue or yellow that I have been using for the rest of the Guardsmen's armor instead, to liven things up a bit. More to come!
First thing's first I needed two Psyker Battle Squad and a Defense Line. My DIY defense line was taking too long and was too far down on the priority list, so I caved and bought the kit. Just need to scrape the aquilas off and it is good to go. If I have time I'll do some free hand on it, or maybe add some guard kits and gear around the bases to look like it is an active defense at all times.
The Psyker Battle Squad was a challenge. I'm not up for buying and painting 20 metal models. So I grabbed a box of Skaven instead...because they have the same number of models in one box that I need. Good logic right? Here's the first one remodelled all the way through. Heads gone and tails removed since rats as guard has already been done, and done well in my gaming circle, I thought I'd go another way with these models...
Just going to have the two overseers with the banners so I can pick them out. The rest are going to have CC weapons or pistols per the wargear. The most will have trophies they carry of the space marines they have defeated, helmets or weapons. Going to get trade off between modelling the others and getting some paint on this fella. The hoods take a while to model and cure, so there is time in between to get a paint scheme started. I was thinking of doing the tan robes I have always done for the Dark Angels models, but now leaning more towards the blue or yellow that I have been using for the rest of the Guardsmen's armor instead, to liven things up a bit. More to come!
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