Friday, July 6, 2012

First Taste of 6e

 Last night I was able to get my first game in of 6e.  I've been chomping at the bit to get a game in since I got the book, just like everyone else.  I have been able to get a read through of all of the rules once over so far.  Bill's there and he brought his orks...and their Tau friends.  He's been through the book and got in a couple games so he's already been making adjustments.  Me, I'm bringing my BA Mech army that I have had so much success with.  I want to see what has changed and what I have been using will still be successful. 

By turn 2 I had my answer, pretty much nothing!  I wasn't surprised, but really nothing from the traditional mech elements from my list was working at all.  I had thrown in some Assault Marines with Jump packs as a bit of a twist and these performed adequately as expected, but everything else was a mess. This is a shooting game now and transports afford 0 protection for my MSU, which get dumped out and shot up, well before they got where they needed to go.

I wasn't shocked with how the game went, but needed to see the list I had had so much success with get stomped down before giving it up.  I've been working on the new list already since last night.  It isn't overly imaginative or creative, but includes units I like to play with, that I think will mesh a little better with 6e...except for how to handle flyers...

Running my Edge of Dawn Chapter as Blood Angels....
Librarian Fear the darkness and unleash rage
Librarian Fear the darkness and unleash rage
Honor Guard with Flamer x3
Honor Guard with Plasmaguns x3
10 Assault Marines with jump packs and powerfist
10 Assault Marines with jump packs and powerfist
10 Assault Terminators with 6 Hammer 
10 Assault Terminators with 6 Hammer
5 Terminators with Cyclone Missile Launcher

4 comments:

  1. Most flyers are easy to shoot down, if you can hit them....

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  2. Yes, if you have the volume of fire, which the above list clearly does not have! I'm sure this will see several rounds of adjustments...

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  3. A fair number of lists I'm starting to see are simply ignoring flyers. The odds are so long to kill them for so many armies, it's suddenly become more important to field lots and lots of troops that reasonably can't all be shot off the board. Flyers, while being very strong, have limitations. For example, they can neither hold nor contest objectives. And as more books come out, there will be more counters available... but not before GW sells a whole ton of flyer models.

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    Replies
    1. Yeah I got a Stormtalon today, GW wins...

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